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NanoSoft
Sprite animator that's inspired by 2000s sprite animations! :]
Creator of the Megaman X vs. Zombies Saga
Style Clash enthusiast.

Age 28, Male

Staten Island, New York

Joined on 8/19/11

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NanoSoft's News

Posted by NanoSoft - April 19th, 2024


Hey Newgrounds, Nano Animations here. That is my new brand on my Youtube channel. For now, I will stay NanoSoft on here. Asides from being my original alias for my creations, it isn't specifically tied to animation, in the event I branch off and try my hand at game making, etc. Anyway...how have you been? I am great myself. Job is going well, and I am working on an animation commission project for a client as we speak. I have 2 free slots as of this writing also so if you would like to commission a sprite animation project from me, feel free to comment/message for more information. So that's the newest info on me pretty much. I wonder if any of my original fans, from the early Megaman X vs. Zombies days, are still around? Would be nice to see some activity from y'all if you are still around in any capacity. That being said, I am grateful for any activity on the creative works I make, so feel free to like, favorite, share, comment on my projects! If you read this far, thank you for your support. Until next time...


-NanoSoft


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Posted by NanoSoft - March 27th, 2024


Dev screenshot from my upcoming sprite animation sequel to my most famous sprite animation to date the Megaman X2 32 Bit | X vs. Zero one:


iu_1181082_3862428.webp


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Posted by NanoSoft - March 20th, 2024


I M A D E I T T T T T T!!!!!!1111!!!!11!!11

I am officially a permanent City employee!!!!!!!1111!!11!!!!!!111!!1


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Posted by NanoSoft - March 7th, 2024


Is anybody out there?


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Posted by NanoSoft - January 26th, 2024


Hi, Nano here. This post is to indicate my status, that I am alive and well. I'm not exactly sure when it will be ready for release, but my current sprite animation project, Megaman X and allies, is progressing well as of now! Here's a lil' screenshot of it:


iu_1153193_3862428.png


So to wrap it up, that's the screenshot of the current project, and I am still alive and well...see you next time!


-Nano


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Posted by NanoSoft - January 11th, 2024


Today's my bday!


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Posted by NanoSoft - January 1st, 2024


Happy New Years 2024 Newgrounds!


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Posted by NanoSoft - December 27th, 2023


Hey Newgrounds, Nano here!


I'd like to end the Newgrounds year with a recap of what happened this year!


On January 11, was my birthday! My friend visited me and we had a great time with my birthday celebration.

Also, National Treasure: Edge of History came out, it was great seeing that universe of National Treasure once more!


In February, sprite animation wise, I put out Megaman X vs. Tahu Nuva! Also in February, me and my co host finally put out the Megaman X Boss Battle Collab, a Megaman X sprite animation Collab featuring animators animating any characters vs. Mavericks and other bosses from the Megaman X series! Do give it a watch when you get the chance! :]


In March, iirc, I was job hunting. I started many WIP sprite animations which are viewable here in this WIP Medley 3!


In April, creatively, no new sprite animations, weird huh? I usually post sprite animations once a month :P I got sidetracked by irl's job hunt I guess XD


May is when I resumed sprite animating! I put out Metal Sonic | Never Let It Go, a change from the usual Megaman X sprite animations I animate. I always wanted to tackle classic Sonic in sprite animation, and made several unpublished attempts to capture that in sprite animation, but that was my first major animation that was completed to the point of publishing it online! This animation, although I am satisfied with how it came out, is a candidate for a remake! With an extended fight scene between Sonic and Metal Sonic, add parallaxing to the background, possibly make Sonic go Super when he avenges Metal Sonic, etc.


In June, I returned to the Megaman X vs. Zombies Saga with a Season 2 Episode 1! I really missed working on this series! It was great working with the VAs who reprised their roles from the Episode 7 final episode of Season 1! More is in store for this Saga, starting with the later episodes of Season 2 :D So stay tuned in the future for more material for this Saga!


In July, I landed an internship! That impacted my ability to sprite animate. I felt like I had to pick in between doing well at the internship or devote free time to sprite animation, ultimately I picked the internship. The sprite animation I was working on as a paid commission for a client, Zelda vs. Peach, was cancelled. If you're curious to see what was completed of that, it can be viewed in WIP Medley 4.


Which brings us to August! After cancelling the other project, I was free to take on a personal sprite animation once more once I got used to the flow of the internship! This sprite animation is the Custom Robo Tribute | Ray vs. enemy bot one! This project was unique because it's the first time I ripped many sprites from the game itself via emulators and screenshots and the like to sprite animate it! I think that gave it a even more hand-made touch than most of my other sprite animation projects. Maybe in the future when I get better at ripping sprites from the Custom Robo GX game I'll sprite animate more Custom Robo projects :] In the end of August, my internship ended, but! I got an interview at the very end of that internship for a different internship! Until then...


In September, I had free time, which was nice because it freed me up to make more projects! I finished up this project that I had in the works for a year, Megaman X5 | X vs. Awakened Zero!


In the beginning of October began my newer and current internship! It was a rough beginning for it, but later on it became very good. Co workers and boss are great to get along with, and the clerical work I do is easy to learn. Staying focused on the work for long periods of time is my weak spot lol, but eh. It's a part time gig anyway so it's not that bad. I hope to turn the internship into a permanent job one day. Creatively wise in October, I worked on a new Megaman X sprite animation, what would become Megaman X vs. Adversaries in November! With this one, I did much more experimenting with background choices and music choices, and feedback listening than usual, and let the animation cook for 2 months instead of the usual 1 month. I'd say the end result was worth it overall though some parts could have used more polish :]


In December, the internship steadily progressed as the holiday season approached! I had two holiday parties back to back :D And to top it off, I had a 2 week ish long vacation to Amman, Jordan, where I visited my grandparents, relatives, and visited ancient Roman ruins while I was there! And more :D I came back from that vacation to New York refreshed and missing everyone and stuff here! Creatively in this time, I am working on a sprite animation, called Knuckles vs. Mecha Sonic! It will probably be ready sometime in the future, either next month or whenether depending on how the progress in it goes. This sprite animation is another classic Sonic sprite animation, but this time I want the characters to fight more in a fast paced action style. I hope to share that project when it's done!


Thank you for the continued support, here is to the future while honoring the past and gracefully navigating the present! Merry Xmas/Holidays and have a great rest of 2023! In case I don't make another post about it, have a Happy New Year 2024 as well!


-NanoSoft


Bonus:


I forgot to mention it in September, but I dabbled with interactive SWF content once more in this upload! You pick the music for a sprite animation battle! :D Also, I began to take Blender more seriously because in the future, I wish to make either 2.5D and or full 3D animations in the spirit of my current sprite animation action battles! Hopefully, if I progress in these areas, it will produce thrilling results! But yea until then...Nano out!


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Posted by NanoSoft - November 30th, 2023


Sprite animation concepts:


-Knuckles vs Mecha Sonic (in progress as of this writing)


iu_1123182_3862428.webp


-S3K Barrel Collab in which any character can fight the S3K barrel to get past it once and for all


-A MapleStory animation that feels closer to the MMO itself


-Megaman X mon


-PvZ standalone anim


-more Bionicle projects, like a Tahu animation, maybe Takanuva vs. Makuta, etc.


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Posted by NanoSoft - November 25th, 2023


Hi, Nano here! I'd like to explain a bit about my latest sprite animation project, with a working title of X vs. Adversaries. It started out as a smaller experiment animation, designed to play around with frame rates. In the beginning phases, it had a frame rate of 24fps. Then as the animation got bigger, I missed working with 30fps so I redid stuff to make it work with 30fps again. The project kept on growing to a point where it is my main project as of this writing. I'd say it is almost done...maybe I will upload it soon so keep an eye out for it! :]


iu_1120353_3862428.webp


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